As a computer programmer with 21 years of experience, I am not unfamiliar with Microsoft products, nor am I unfamiliar with Microsoft tactics. So you'll have to forgive the cynicism as I report that Halo: The Movie may finally see the light of day. It appears that Stuart Beattie, the scribe responsible for G.I. Joe: Rise of Cobra, has written a spec script for Halo: Fall of Reach. LatinoReview.com offers numerous details on the plot, including the adapted screenplay's origins as a novel of the same name. The Team Xbox website (or as the MPAA would call it, Team NC-17Box) even has images of concept art made by conceptual artist Kasra Farahani. Sounds like it's a go, right? Not so fast, heavily panting gamers! One spec script and a few images by folks with free time does not a movie make.
The Mark Wahlberg video-game adaptation Max Payne recently came out on DVD, and consider me one of the 18% who think the movie was pretty damn good. I'm not a gamer, so I can't compare it to the source material, but I enjoyed the hell out of it, and that goes a long way with a movie like this. I'm not saying it's Oscar-worthy or anything, but if there was an Oscar given out to video game movies starring overrated actors, this one would totally deserve it, because it has so many things working against it, and I still thought it was a blast. Because I'm 13 years old, apparently. See the five obstacles it faced -- and surpassed -- after the jump.
The Internet has brought us many, many things, including unlimited second-hand information, free pornography and numerous forums in which to express our socially unacceptable opinions without fear of reprisal. But one of the greatest things it's given us is the fake movie trailer. Sometimes used for harm (like the ones that claim to be legitimate trailers for in-production films), they can also be used for good, such as showing the world (and Hollywood producers) what your favorite cartoon or comic book might look like as a movie. Well, here are three of the coolest recent fake trailers I've found, and I wanted to share them with you.
Two months ago, some diehard fans of the original Ghostbusters movies had mixed emotions -- relief that a third installment with younger replacement characters turned out to be just a rumor, but sadness that it looked like there'd be nothing strange in the neighborhood any time soon. Well, much like a slimy green ghost with an insatiable appetite, you can't keep nostalgia or a good money-maker down for long. Variety reports that "Columbia Pictures is getting serious about scaring up a new installment of its blockbuster Ghostbuster franchise."
Sometimes movies are based on video games and sometimes video games are based on movies. Usually in the latter's case, the release of a game coincides with the movie's premiere, or precedes it a little to help generate interest in the film. According to The Hollywood Reporter, Paramount Digital entertainment has decided to eschew convention by digging into its library of past movies that it will then adapt into "casual games." Just how far back are they digging? Try twenty-two years, for starters.
Adam Beach (Windtalkers, Law & Order: SVU) is living in a fantasy land, populated by dinosaurs. And in this world that he lives in, he is apparently part of a new Turok: Dinosaur Hunter movie that he thinks is very close to being made. Granted, yes, he was the voice of Turok in the recent Turok: Son of Stone straight-to-DVD animated movie, but talking to MTV News like a live-action movie is in development seems a little premature, doesn't it?