On three, Connor kicks in the door. Johanna wondered if he'd just knocked the door down on top of the MoG, and it would be kind if funny if Connor looked around and gasped, "They're gone!" and then we saw four pairs of feet sticking out from under the door. But no, they've retreated to the other side of the room. Connor draws a sword as the soldiers rush in. The MoG leap into slo-mo action. Wesley's armed with the pipe, Gunn's got one of the Foundlings' knife-sticks, Fred has the Club, and Cary has the hockey stick. They're so dead. The doomed feeling helps mitigate their very lucky discovery of some crucial plot points. Plus, Cary actually gets in a couple good whacks with the hockey stick.
Jasmine stands on her balcony with her arms stretched out. Slashes open up on her arms and immediately heal themselves. She makes with the evil laughter again, although it's more disturbing when she's giggling at all the wounds the Jasmaniacs are getting. And since Gunn's the only one with a sharp weapon, it looks like he's doing a lot of damage.
Angel steps out of the portal and into a hazy CGI landscape that bears a strong resemblance to Vulcan. Is this Dimension X? Where are the killer penguins? The globe is now white. Clicking noises are heard as Angel looks behind him, and sees that he's on the edge of a precipice. The camera pulls back until we see a demon just like Yuckmeister standing nearby. It creeps toward Angel, and the camera retreats further until we see a half-dozen demons surrounding Angel. Back some more, and we see even more demons. Crap, I better not have to come up with names for all of these things. We jump back to a close-up of Angel as he sighs, "Oh, hell."
Next time, it looks like that the priest isn't so big and mean after all. And people get nekkid!