And then, down on Caprica itself, Boomer and Sacrificial Stan have made a safe landing. They're in a field, with huge, towering mushroom clouds surrounding them on all sides. It's a nice effect, and Stan can't help but stare at it as he counts the explosions. Boomer, meanwhile, is under their fighter, fixing a leaky fuel line. There's nothing sexier than a cute girl with a wrench in her hand. As long as it's not Lovewrench, of course. Stan suddenly notices something on the horizon, and he frantically orders Boomer to get out her sidearm. She does so, and then we finally pan over to see a horde of extras fleeing across the fields towards their ship. Stan and Boomer look scared, and then we go to commercial.
The SS Lusititia. Apollo is climbing out of his Viper, which he's somehow managed to park in a cargo bay that has no visible access to the outside, and PMKS is there to act obsequious and beg him to take command over Mary McDonnell. Apollo, however, notices that the cargo bay also contains a pair of "electric pulse generators" from the Galactica, thereby proving the old theatrical aphorism that an electric pulse generator shown in Act Seven must go off in Act Nine. He then heads upstairs to find Mary, who's wrapped in a blanket and reviewing various interior design concepts for converting the maintenance bay into string of nice two-bedroom apartments. Poor Man's Kevin Spacey wants to run away as fast as the Lusititia can carry them, but Mary's plan is to round up all the survivors who are trapped in orbit and then have Apollo lead them to a safe place. Apollo thinks this is a good idea, probably because his dad didn't think of it, and so he informs PMKS that Mary is still in charge.
Caprica. Various extras in the mob try to bribe Boomer and Stan for safe passage, and Boomer is forced to fire her pistol into the air a few times to get them to shut up. I'm not sure why they chose to issue her a watered-down flare gun instead of a real pistol, but I guess it's safe to say that in the future, guns don't kill people, toasters do. She announces that there's only limited space on board the ship, so they can only take the children. You know, because nothing makes a major military operation run smoothly like the presence of a half-dozen adorable moppets. Or maybe it's just because kids Boxey's age like to buy action figures. Once the kids are rounded up, there are still three spaces available, so Boomer announces that they'll all draw numbers out of a hat. Oh, sure. There's plenty of time for that, right? What with the huge mushroom clouds, the constant threat of Cylon attack, the radiation, and the psychotic mob and all. Why wouldn't you take the time to write down hundreds of different numbers, rip them up into little strips of paper, put them un an unused helmet, have every single person present pick one, spend three hours arguing over what order they're going pick, and then randomly select three winners? That makes perfect sense. Boomer does still looks cute when she says it, though. What can I say? I'm easy.
Galactica. They get a report of inbound Cylon fighters, and Adama orders the Vipers to be launched in such a dead and lifeless tone that I halfway expected Commodore 64 to ask if he wanted fries with that. A bunch of Vipers do launch, but Starbuck is experiencing mechanical problems, so she's forced to stay behind while Corporal Dirty Girl and Private First Class Soon To Be Dead Guy frantically work to fix it. Dirty Girl wants to just pull the broken valve, but Soon To Be Dead Guy insists that the whole thing will explode if they do. Which is why you should always be nice to your mechanic. Although in Starbuck's case, I'm willing to make an exception. They do eventually pull the valve, and Starbuck finally gets underway.