The Prez is rather nervously chatting with the High Priestess of Vague Mysticism. The Prez mentions that she's taking chamalla to treat "a medical condition." I guess the HPVM can't really complain if other people are vague, too. The Prez says that she had dreams about Leoben before he was captured, and that "the images were..." The HPVM guesses, "Prescient?" The Prez adds that now she's seeing things even when she's awake, and describes her vision of snakes. The HPVM abruptly asks how many snakes there were, and the Prez, not thinking this is an odd question, answers, "About a dozen." The HPVM stands up and huffs, "You're kidding me, right? You read Pythia and now you're having me on." The Prez insists that she doesn't know who Pythia is. It turns out that Pythia was an oracle who wrote about the "exile and rebirth" of humanity 3,600 years ago. The HPVM quotes, "And the lords anointed a leader to guide the caravan of the heavens to their new homeland, and unto the leader they gave a vision of serpents, numbering two and ten, as a sign of things to come." I cannot believe that I'm doing yet another show with arcane prophecies. The HPVM adds that the leader "suffered a wasting disease and would not live to enter the new land." She turns to the Prez and says, "But you're not dying. Are you?" Wow, she's kind of brusque for a religious leader. The Prez employs one of her "fuck-you" smiles.
Hey, the Galactica has a war room. And it's got a big T-shaped table which I bet they use to play space-hockey. It's currently set up with a map of the Cylon base, and on the map are a bunch of little model Raiders and Vipers on plastic stands. I like all of this, because it's fun and reminds me of all the planning-for-battle scenes in movies like Cleopatra. In the podcast for this episode, Moore spends some time explaining that, on the one hand, you want to have some interesting battle tactics, but on the other hand, it's hard to convey anything too complicated given time and budget restrictions. And I agree with all of that, and I think this is a good way to compromise and establish what's happening in the battle. I am amused that I associate the idea with movies set in ancient Rome, and Moore references it as a technique used in World War II movies. My two complaints were both discussed in the forums, but firstly, they've got a 2D board representing 3D space. I don't need holographic CGI fanciness, and I understand that they want to keep it simple, but a second clear plexiglass level above the table would be enough to acknowledge that third axis. The even more trivial quibble is, who's making all the cute model ships? Because later we're going to see that they've even got models of the civilian freighters.