"Why didn't they just open a time window to when she was thirty-seven?" asks Rose, but what she means is, "It is deadly important that I find out what makes her so damned special." "With the amount of damage to these circuits, they'll be lucky to hit the right century," says the Doctor. "Trial and error after that," but what he means is, "It's a zig-zag overcorrection. It's what the Bad Wolf teaches us: that the slow path is the way this girl, who is a ship -- and any other girls who might be listening -- gets to the end of the game. There aren't any shortcuts and there aren't any second chances." The Doctor tries to close the windows, and cannot -- and a strange pinging sound comes over the system. "Incoming message?" (That's lazy screenplay editing, because it sets up a false resonance with the "Oncoming Storm" bit that shouldn't be there.) "From who?" Mickey [sic]s. From a field clockwork -- one of them is out there, in France, with Reinette, so he can't close the gates due to an override. As the Doctor's figuring out/explaining this, one of the automatons comes alive and drools its wine out of its works and onto the Doctor's shoe. "Well, that was a bit clever," the Doctor admits, and the clockworks come to life again. The Doctor skillfully notes the Jossish fact that "many things about this are not good," and confronts a clockwork directly: "Message from one of your little friends? Anything interesting?" If you like her, yeah. "She is complete. It begins." They all teleport out. "One of them must've found the right time window, and now it's time to send in the troops. And this time they're bringing back her head."
Episode Report CardJacob Clifton: A+ | 1607 USERS: B-
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