Eureka

Episode Report Card
Sara M: C | 453 USERS: C
YOU GRADE IT
Memory Lame
In a hurry? Read the recaplet for a nutshell description!

We open at Café Diem, where Tess is blending in nicely with the rest of the town by inventing something overly complicated that serves no real purpose: a "storycatcher." It looks like a cross between a snowglobe and a Tap-Light and, as Tess explains to Zoe, if you stare at it while describing a memory, it'll create a wireless neural-connection with your brain to basically download that memory from your brain. Carter asks if it has any useful applications, like helping someone find his lost wallet. "You're cute," Tess says, rolling her eyes. I'm guessing that means no, it doesn't have any useful applications. Instead, it's being used to create a video diary of the town for the Eureka time capsule. That's a lot of work and brain-probing for something so unimportant. But I'm sure it won't be a problem at all. Zoe doesn't know what memory she has that's good enough to share, which is kind of stupid since she's been just as much in the thick of things as almost everyone else. But I will hate her forever if she shares her memories of Lexi. Vincent suggests her arrival in town, but Zoe says she blocked it out of her head. As have the writers. Because it was in Season One. Jo, however, remembers, and grabs a storycatcher to download the memory. And we get to see it as well, because I've just realized that this time capsule thing is just a poor excuse for a clip show. Seriously, it's season three and the seasons only have like thirteen episodes in them and we're doing a clip show already? So lazy. Worse yet, I didn't recap the first two seasons of this show so I can't just write a clip recap and be equally lazy. Anyway, Jo flashes back to when she and Zoe first met and Zoe was kind of a brat but not really. Also she thought Jo might be a lesbian, probably because of Jo's shoulder skull and crossbones tattoo. Or maybe because Erica Cerra was on The L Word before she was cast on Eureka. With Jo's memory input into the storycatcher, Tess explains that it'll be downloaded into the computer in her lab, where I guess she's got Final Cut Pro or at the very least iMovie waiting to put everything together. "They're like happy little memory balls," Vincent says. I guess when you're a minor recurring character then all of your Eureka memories would be happy since you were never in any real danger. Carter, whose memories are mostly terrifying scenes of death and destruction, says he has to leave for Allison's birthing class. "Oh yeah, she's in the home stretch, huh?" Tess says, as if she doesn't work with Allison every day and thus see how large and about to pop she is. Carter says the baby could come at any time, so he's been given a special pager that looks like a pedometer from the women's section of Sports Authority. Before he can leave, Fargo walks in with his storycatcher, which he says isn't working. Carter meanly says he isn't surprised, since Fargo has "been at the center of every disaster this town's ever had." Fargo and I disagree with this. Sure, Fargo has pressed a few buttons that set off possible world-ending devices, but that's certainly not every disaster the town's ever had. Fargo approaches Tess and asks if anyone else included Fargo in his time capsule memories. Tess says that's classified information, because this time capsule is just that important.

Eureka