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Sara M: B | Grade It Now!
If Your Father Dies, Don't Tell Corinne

Probst asks Susie if she's worried that people have a reason to vote her out tonight. Susie says she waits for someone to come to her and tell her what's going on, because that's just a great way to play this game. She fully owns up to not being strategic or making any strategic moves while the asshole jury members laugh at her, as if their big strategic moves helped them out at all. Probst asks Ken if he feels like he's repaired any of the damage he's done over the past thirty-seven days. Ken thinks he has. Ken might want to say he hasn't so that the people who can vote him out don't think he's a jury threat. Probst brings up Ken's deal with Bob about the necklace, much to Bob's annoyance. This gives Ken the chance to say that Bob will back down on his deal, just like he did last time when he changed the terms of their agreement to be that he'd give Ken the necklace if he thought Ken was in trouble. Bob decides it's time to speak up and call Ken out like Ken's trying to call him out. He says that he felt like he had to back out of the deal because Ken was going to vote him out if he gave up the necklace. He says Ken was trying to take advantage of his good nature, and that changed things. Their deal was that if he helped Ken, Ken would help him, not if he helped Ken, Ken would stab him in the back. Oh, busted.

Probst gives Ken a chance to weasel his way out of this. Ken says that he didn't try to stab Bob in the back. If people couldn't vote for Ken because he had the necklace, then of course they'd have to vote for Bob instead. Bob laughs at this and gives an exaggerated "oh." The jury (except for Crystal), giggle like assholes. Shut up, jury. Ken says that Bob agreed to sacrifice himself for Ken, and that was their deal. Except he, Bob, the jury, and everyone watching at home know that's a load of bullshit. I mean, come on, Ken. Probst asks Ken if he wants the necklace to save himself, or just to make Bob uphold his end of the deal. Ken says he thinks he's safe tonight, and that Bob isn't holding up his end of the deal. Whatever. Probst asks Bob what he wants to do with his necklace. Of course, Bob wants to keep it. With that, it's time to vote.

Susie votes for Ken. Ken votes for Susie, telling her to be happy she got this far. That's all we see. I want Ken to go home tonight. I'm sick of hearing about his stupid deal with Bob. Probst returns with the urn. First vote: Ken. Second vote: Susie. Third vote: Ken. Fourth vote: Ken. Good. I liked him until he got all full of himself and annoying. Then the only use I had for him was that he'd protect Crystal from being voted out, but he couldn't even do that in the end. Probst extinguishes Ken's torch, and he waves good-bye to the others and tells them to have fun. Then he tries to enter the Konami Code (up down up down left right left right B A Select Start) to stay in the game with infinite lives, but it doesn't work. For his good-bye speech, he's forced to say that it's "game over" for him, and he thought he did extremely well in this game (I agree) and that he played a lot of people but ultimately got played himself. "They got me good," he says with a smile. Aw, now I like Ken again.

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