The walk is finally done, so the ladies take all of the torches to the Exile Island lifeguard tower and light it on fire. They stand on the beach and watch it burn down. I'm sure that's doing wonders for Micronesia's air quality.
The girls row up to a beach, where they are greeted by Probst. He takes the necklace back and explains the challenge. Each player has a long wooden cylinder that has been cut into pieces. In the middle of the cylinder is a block with a groove in it, in which rests a metal ball. "Ding!" says the metal ball. Each player will use handles positioned on each end of the cylinder to lift it in the air. For the first round they'll just be lifting the middle piece with the metal ball. Every five minutes, they'll lower the cylinder to the holder and add more pieces to it. The more pieces you add, the harder it will be to keep it together. So the challenge will require really steady hands, focus, and the strength to squeeze those handles sideways to provide the force necessary to keep the whole cylinder together. It's a pretty cool challenge. The last player not to drop her metal ball is the winner. Probst there will also be a five-second countdown before each round starts for the players to lift their cylinders and get their bearings. If they should drop the cylinder during that time, they will not be out of the game, and the countdown will start over. The first two rounds pass uneventfully. I think the hardest part of this challenge is not keeping focus or having the strength to squeeze the cylinder together, but being able to tune Probst out as he natters on about how hard this challenge is and how much focus is required. In the third round, Cirie breaks her concentration to look over at Parvati. As soon as she does this, Parvati loses her shit, drops the cylinder, and is out of the challenge. Even while focusing on winning the challenge, Cirie's mind control is so strong that she can will her opponents to quit. She's just that awesome.