"Starting over" is so much easier when your sponsor trucks are nice and clean and freshly waxed in the driveway. The Connors and Reeses and nee Skynets load up and hit the road.
Over at Catherine Weaver's House O' Robots, John Henry is playing with some kinda crazy robot Lego-type stuff [This episode brought to you by Bionicles! - Zach], when in walks Savannah, like you'd think after what happened, Perpetual Take Your Daughter to Your Evil Dangerous Work Day would have been indefinitely suspended, and John Henry asks if she wants to play. "Engaging in imaginative play helps my development," he explains. Is there a phrase more magical to a child's ears? Savannah comes right while John Henry explains that his Lego mountain is Mount Valmai, hiding place of the Mask of Life. The Toa protect the mask from the dark hunters. "These are the ducklings," says Savannah, placing three rubber duckies on the table. "Chickie, Pluffy and Feathers." She asks if they can play, too, and John Henry says he doesn't think there are any ducklings on the mystical island of Voya Nui. "Are you sure?" asks Savannah, almost like she's just testing him, and he's all, "Yep! I've checked all the records, and NO DUCKLINGS." She sulks, even though he offers her a Toa with wicked propellor hands. "The ducklings are sad because they can't play," she says. She asks if he can change the rules to make them happy. "Yes. We can change the rules," he says slowly, like this is occurring to him for the first time.
Savannah happily starts playing with the blocks, and suddenly the lights in the room are flickering and there are pneumatic sounds of machinery, and the room goes dark and John Henry goes still as his big ol' black box (the Turk) flickers out. Suddenly the screens are awash in orange text and moving lines and he powers back up, moving his mouth like he's on a plane and trying to pop his ears, and he's robotically moving his arms. Savannah's picture comes up on his thought-screen thing, as does the schematic for a terminator endo-skeleton. He grabs her wrist, and says, in several different robotic voices, "What. Is. All. This. About?" He's not going to get much of an answer from Savannah, who's whimpering and telling him that he's hurting her. "I. Know. What. This. Is. About," he says. He lets go of her wrist, and she goes screaming off into the hallway. John Henry gets up, walks over to the Turk and opens the glass case it's in, which is when Murch comes flying in, sliding across the floor like he's stealing second base and hits some button that shuts everything down, including John Henry, who sinks to the floor. Weaver and Ellison come in, with Savannah in Ellison's arms, and they all stare at Moby Murch, who stares back.