Kelly and Jon spot the flag at the museum and open the clue. "Let's do poo," Jon says gamely. "Poo?" Kelly says playfully. "You?" Hee. He points out that it's much closer, and she grits her teeth and moans, but she's smiling, and you can tell she's going to do it.
In the Chuck and Millie cab, Millie is crying, because Chuck never does what she wants, I guess. Or something. "Sorry," he says first, because Millie apologizing first is very unlikely, I suspect. "Not your fault," she says, to her credit. "It takes two; it's not your fault." She voices over, "I don't see how either one of us can not be realizing some of the huge compatibility issues that have been going on." Amen to that, sister. They approach the windmill, and they are strapped in. It certainly looks like this windmill is outfitted for this purpose, so I think the guy gives rides. It certainly doesn't look like being strapped to a windmill is as novel a notion as it was when Phil described it. The windmill starts revolving, and Millie shrieks. Round and round they go, and it looks like it's probably really interesting for them, but I don't find it that enthralling to watch. Again, I'm biased against these deals where they tie you to something. Chuck voices over that, given the frantic day they were having and the trouble they were having getting along, being alone on the windmill sail was actually a welcome moment of peace. When it's over, they're untied and given the keys to a marked car nearby, which they can drive to the pit stop, which is at the Kasteel Muiderslot. As Phil explains, it's yet another ancient castle in a nearby town. The last team to check in will be eliminated. There's the mat! The mat! Feeeear the mat!
Back at the Detour, Monica and Sheree do the rip-read, and as we see them get into their car, Monica explains that they're going for the poo.
Speaking of poo, ClownJon and Al are knee-deep in it as they clamber up onto the pile. No sooner do they get there than they start tossing wads of it at each other, as the obligatory Bassoon of Poo-Throwing Clowns honks agreeably in the background. Along the way, ClownJon manages to lose a boot, so he winds up balancing on one foot as they continue to fight and push each other. In an interview, ClownJon discusses how nasty it was to stand there on one foot, but Al points out that ClownJon was throwing the stuff around and "having the time of his life." They locate the clue at last and make their way out of the pile. It's an especially stinky rip-read as they learn that their next destination is a statue called "The Smoker," which is in the nearby town of Monnikendam. Phil shows us the statue, and you should note that although there are several possibilities for a statue called "The Smoker," this guy is smoking fish, in the "creating smoked fish" sense. ClownJon gets ready to go, peeling off his extremely nasty sock, among other things. Heh.