Very heavy music bonks on the soundtrack. The moon is in the sky. Morning arrives. At Mattel, Mosaic meets with the designers in the workshop and sees the mock-up of the crustacean thingy. They all love the way the snails and whatnot look so "scary." Yes...terrifying. Assuming you're a sand mite. Apex then meets with its designers, and sees its remote-controlled car, which does indeed have interchangeable parts. Apparently, they're ideally supposed to have four cars and there are only two, but other than that, everything's going well. Baldford talks about how much the design team rocked to be able to put those prototypes together 13 hours after they came up with that idea, and I agree. I love toy geeks. The team thanks its designers, and Baldford says that just when he was feeling great, he realized that it was time to go into the focus groups.
Apex walks into the area where they'll watch a bunch of kids through some glass while the kids either play or don't play with their toy. As the kids settle into the beanbag chairs, George looks on with a wide grin. Jennifer C. interviews that it was very intimidating being in that room with George and the design guy, watching the kids pass judgment. The demonstrator introduces the four boys in the focus group to the "Metamorphor," which is what Apex is calling its car. The boys react with a lot of enthusiasm to the idea of customizing their cars. They dig it, although that's mostly because it's a remote-controlled car. Baldford talks about how great they were when they got the toy, blah blah blah. He thinks it reminds him of how he probably would have acted, so apparently, the kids were kind of controlling assholes about it. One of them gets a wheel to come off the car, so that's going to be a plus. Elizabeth interviews that they will win or lose, "dependent on the kids." Thank you, Elizabeth.