Title Card: "DICE." Then another title card announcing that we're a hundred miles outside Palm City and ten years ago. Now that the reading is out of the way, we get a slow pan across creepy doll faces as we hear a girl rolling dice and saying numbers. Judging by the POV shot, she's got some kind of computer-vision where everything she sees gets covered by information pop-ups. She's using this to predict the results of each roll, which is the sort of ability that can come in handy. I bet she's great at D&D.
A scientist named Henry watches her via a monitor and tells Peter Fleming that she's a savant. But instead of having perfect memory or the ability to play any song on the piano, she can predict the future because of quantum mechanics. That suggests that this show is going to start having more superpowers as we go along, right? Henry goes on to exposit that her name is Tracy, she's a sociopath, and she knows they're talking about her. The idea is that they're going to figure out how her brain works. Peter would like to meet her. Well, that seems safe!
Henry leads Peter into the room where Tracy is hanging out with her dice and her creepy dolls. Peter compliments her on being so clever, and she answers, "You're the one. You're the one who's gonna kill my father. And then I'm gonna kill you." Oh, okay.
Palm City, today. Peter is giving a presentation about seeing the future with data mining. Then he introduces "T.R.A.C.E." which stands for Total Retrieval Analytics & Collection Extraction. It's also pronounced "Tracy," which doesn't seem right. Dos that mean the girl from the opening scene is named "Trace" instead? Don't care. His claims suggest that it's a handheld device that will let you predict the future. "With a probability ratio that is indistinguishable from pure fact." Okay, so he's got a portable handheld version of Tracy. Mena Suvari is watching from the audience, and she's got twitchy eyes and a necklace with pewter dice. We'll be calling her "Dice" in this, because it's more fun with cool comic-book names.
Title Card: "OUR FATE IS FIXED." Dana tries to make conversation with Trip about comic book stores and her job, but he just asks to be excused. Well, at least he's polite about it. Vince is all Caped Up and watches from across the street. Dana glances out the open window and he waves his cape and ducks behind a chimney. The gust of wind knocks a dish out of Dana's hand, so I don't think Vince has achieved his goal of being 100% unobtrusive. He leaps from rooftop to rooftop (at least fifty feet, I'd say) and returns to his lair.