Now Craig has to walk the plank. Paul doubts Craig's ability to complete this task. Craig claims that he has vertigo. Would you still have vertigo if you can't look down? Craig manages to make it close to the chalk, but not nearly as close as he thinks he is. He takes a few more steps and reaches back for the chalk. Craig slows way down and doesn't make it across before time runs out. Nicole interviews that "even if [Craig] is The Mole, he didn't have to Mole it up that bad." Paul and Mark added $18,000 to the pot and Craig and Nicole added $4500. Wow, that stinks for Craig and Nicole. Mark agrees with me.
After the mission, the players have dinner and laugh. Craig and Mark go to the restroom and Nicole takes the opportunity to grill Paul about how the goggles worked for him. Paul claims that it was really difficult to overcome your natural instincts, and then says in an interview that Craig is his top Mole suspect, and he's trying to cast doubt for Nicole so that Craig won't be her top pick also.
Mark is sad that his buddy Clay is gone, because now he has no one to strategize with. Mark and Craig discuss how few exemptions there have been this season, so Mark thinks that there is going to be one in this round, which would put the winner into the finals. Craig wants to make the final three, but not with Paul and Nicole. That would kind of suck.
The players join Jon to find out about the next mission. Jon tells them that the fun is over now, and Craig jokes that he wonders when the fun started. Tonight's mission is called "Cell Out." There are four jail cells, numbered one through four. They will each choose one and be shut inside. On the wall is written one of those puzzles where you have two words, like CELL and MOLE, and you have to get from one to the other by changing one letter at a time. The example they show is CELL to CULL to MULL to MULE to MOLE. When they player gets the puzzle correct, their cell door will open and they will head over to the paintball area. The first player to get there gets to be the sniper and has a chance at an exemption. The other three players have to get through the obstacle course without getting shot by the sniper, and they earn money for each one that gets through. One player will be carrying the exemption, and if that player is hit by the sniper, the sniper gets the exemption. No one knows in advance who's carrying the exemption. Well, the clear strategy is to finish the puzzle first, become the sniper, and hit everyone. At this point, an exemption is worth more than money in the pot.













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